Assets/WebGLTemplates/HyperbeamTemplate
you can either modify that or copy the steps below into your own template.
index.html
add the folling section.
createUnityInstance
make sure to set the Unity Instance to a variable called unityInstance
HyperbeamController
script to an object. Then call
HyperbeamController.StartHyperbeamStream(embedUrl)
to learn how to display the stream please look at HyperbeamVideoSource